Sandboxr

Created using the Unity Game Engine for the company Sandboxr. I was hired as a Graduate Research Assistant to help the company create its application. The founders wanted an application that would allow them to import 3D objects that they would then arrange in 3D space.

Password: sandboxr

You might be interested in …

Multi-Resolution 3D View

3D terrain visualization program which loads a terrain map file containing unsigned chars. The terrain switches to a half resolution version based on the distance from the viewer. The boundaries between the full and half resolution terrain are “stitched” so that no “holes” are visible in the terrain. The user may navigate through the scene […]

Read More

Ray Tracer

Ray tracer scene containing a sphere and a triangle. Implemented simple phong lighting (ambient, diffuse, specular model) and also casts shadows.

Read More

Shadow Map

The scene is filled with 3D objects featuring ambient and diffuse lighting. The objects cast shadows on each other based on the light using shadow maps. The user may move the light source around.

Read More